Here are some of the environments I worked on for Ghost of Yotei! As a world artist, I was responsible for much of the rock/bank shaders and assets, terrain, cliffs, rivers, lakes, and background mountain work in the game and in these images for the Yotei Grasslands. This includes our namesake Mt. Yotei herself! Hokkaido was a beautiful setting to work on and I couldn't have done it without my wonderful coworker Colin Valek on foliage/biomes, our art director Joanna Wang who provided a lot of feedback and great direction throughout the process, as well as John German, Victor Gonzalez, Blake Morris and the rest of the World Team!
https://www.artstation.com/johngermann
https://www.artstation.com/bmo77
https://www.artstation.com/vagonzalez
https://www.artstation.com/valek