Ghost of Yotei - Tokachi Range & Nayoro Wilds

Here are some of the environments I worked on for Ghost of Yotei! As a world artist, I was responsible for much of the rock/bank shaders and assets, terrain, cliffs, rivers, lakes, and background mountain work in the game and in these images for Tokachi Range and Nayoro Wilds. I particularly did a lot of work on Asahidake to match it to its real life counterpart as it towers over Tokachi Range. Hokkaido was a beautiful setting to work on and I couldn't have done it without my wonderful coworkers Douglass Davis on foliage/biomes, our art director Joanna Wang who provided a lot of feedback and great direction throughout the process, as well as John German, Victor Gonzalez, and the rest of the World Team!

https://www.artstation.com/johngermann
https://www.artstation.com/vagonzalez
https://www.artstation.com/douglasdavis